All is dust gameplay

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Uncharted 4 finally decided to tone down the repetitive combat in favour of stealth and traversal, but even then, the constant need to use crates for platforming soon became a real drag. Uncharted 2 placed a far greater emphasis on melding cutscenes with actual gameplay, lending the game a more appealing cinematic style, even if it only ramped up the incidence of excessive, frustrating gunfights. This is no truer than in the first game, Drake's Fortune, where the brilliant characters and loopy plot give way to tedious, overdone shootouts, and yes, those horrendous jet ski sequences. And as entertaining a combination as this all adds up to, the moment-to-moment gameplay is by far the worst part of the package.